![]() The area looks like a large light orange dome. When narrowing, it emits a characteristic sound, so it is very difficult not to notice it, even if you are standing with your back to it. If you have forgotten, and the zone overtook you, rather run out of it, as a short stay outside the zone reduces health points (similar to the darkness from some special operations), and a long stay will end in the death of your fighter. ![]() ZoneĮxactly after thirty seconds of gameplay, an inscription will appear on the user’s screen, warning that the zone is narrowing: There are also numerous recognizable objects and structures.Īlmost every structure or vehicle (in the pickup cab) has a weapon box , better known to players as an RPG box . It is in them that the gamer will be able to find a weapon for survival. Also, after a certain amount of time (about forty seconds after the start of the battle), the first load of additional weapons will be dropped on the map, which can be tracked by falling parachutes.Įach subsequent minute, several types of “rare” weapons will be dropped into random places.įrom the very beginning, completely randomly generated types of weapons for any class are scattered on the map, the supply of cartridges in which is limited: you can find a SIG 551 with a full clip to the top or a nondescript Daewoo K1 with thirteen rounds. ![]()
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